FX Artist / CG Generalist
About me
Senior FX / CG Generalist
In 2001 I graduated from University at Buffalo with a Bachelor in Computer Arts.
Shortly after I moved to NYC and spent 17 years freelancing as a Maya 3d Generalist. I focused on learning all aspects of 3d creation from modeling, texturing, animation, fx and lighting.
In 2018 while staff at Sibling Rivalry I decided I needed to up my game and learn Houdini for I realized that the work I wanted to create required learning a new software package with a more procedural work flow. Since then i've been hooked on FX.
Through out the many years I've worked on episodics, commercials, print ads, music videos, gaming & VR with some of the most talented people in the industry.
I've recently rejoined the freelance community and I'm ready to create!