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About me

Senior FX / CG Generalist

In 2001 I graduated from University at Buffalo with a Bachelor in Computer Arts.


Shortly after I moved to NYC and spent 17 years freelancing as a Maya 3d Generalist. I focused on learning all aspects of  3d creation from modeling, texturing, animation, fx and lighting.

In 2018 while staff at Sibling Rivalry I decided I needed to up my game and learn Houdini for I realized that the work I wanted to create required learning a new software package with a more procedural work flow. Since then i've been hooked on FX.

Through out the many years I've worked on episodics, commercials, print ads, music videos, gaming & VR with some of the most talented people in the industry.

I've recently rejoined the freelance community and I'm ready to create!

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